Dynamic Reverb using Raycast and FMOD.

When shooting, 5 Raycasts (Center, Center-Left, CenterR, Back-Left, BackR) change 5 Fmod parameters assigned to 5 return channels.

Every return has delay and reverb, and values of those change depending on the Distance of the Raycast hit.

Also depending on the Object some values change, using the Tag system.

System inspired by Pablo Sorribes youtube video.

Leave a comment

Log in with itch.io to leave a comment.